Mastering Blender - Blender Store
Mastering Blender


 Mastering Blender
€ 39.00
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The new book by renowned Blender author Tony Mullen!

Blender is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software.
You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender’s modeling, texturing, animation, and visual effects tools in a professional environment.

Part I: Mastering Blender 3D.

1. Controlling Your Environment.
2. Sculpting and Retopo Workflow.
3. Creating Realistic Images with UV Textures and Node-Based Materials.
4. Video Compositing with Nodes.
5. Working with the Video Sequence Editor.

Part II: Mastering Blender Python.

6. Python for the Impatient.
7. Python Scripting for Blender.
8. The Many-Headed Snake: Other Uses of Python in Blender.

Part III: Mastering the Blender Game Engine.

9. Creating Assets for the Blender Game Engine.
10. Making Things Happen in the Game Engine.
11. Python Power in the Blender Game Engine.

- Download the pdf of a chapter.
- Download the pdf of the book contents.

By purchasing this book in the blender.org e-shop you support the Blender Foundation open source projects

- Written by Tony Mullen, author of several Blender books.
- 426 pages
- Quality paper, B&W, with gallery section in full color
- Includes CD with Blender 2.48 and tutorial files.
- Produced and printed by Sybex, www.sybex.com
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