DVD training 6: Blenderella, Character Modeling in Blender 2.5


Polygon Modeling Techniques with Focus on Topology: 100% quad polygon modeling. No sculpt, no triangles. Created by Angela Guenette, Character Modeler, project Durian's, Sintel


Summary of Contents:


01 - Preparing Reference Images in Gimp


02 - Modeling the Head


03 - Modeling the Body


04 - Modeling the Geometry Hair


05 - Modeling the Clothing


06 - Wrap Up